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env-util.h
#ifndef ENV_UTIL_H #define ENV_UTIL_H /* Add a new environment variable or replace an existing one. Wrapper to setenv(). Note that setenv() often doesn't free memory used by replaced environment, so don't keep repeatedly changing values in environment. */ void env_put(const char *name, const char *value); /* env_put() NULL-terminated array of name=value strings */ void env_put_array(const char *const *envs); /* Remove a single environment. */ void env_remove(const char *name); /* Clear all environment variables. */ void env_clean(void); /* Clear all environment variables except what's listed in preserve_envs[] */ void env_clean_except(const char *const preserve_envs[]); /* Save a copy of the current environment. */ struct env_backup *env_backup_save(void); /* Clear the current environment and restore the backup. */ void env_backup_restore(struct env_backup *env); /* Free the memory used by environment backup. */ void env_backup_free(struct env_backup **env); /* Returns the value of "&environ". This is more portable than using it directly. */ char ***env_get_environ_p(void); #endif